3D deathmatch game that has been in development since the summer of 2002. The goal of the project is to create a high quality first person shooter that can be played freely across all platforms in one package: PC, Mac, and can be even included in Linux distributions.
Sauerbraten (a.k.a. Cube 2) is a free multiplayer/singleplayer first person shooter, built as a major redesign of the Cube FPS.
Much like the original Cube, the aim of this game is not necessarily to produce the most features & eyecandy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.
Free and open source game that blends a team-based FPS with elements of an RTS. Players can choose from 2 unique races--aliens or humans.
Deathmatch shooter with a focus on freedom of movement, attracting new players and fostering a competitive scene. It is built on Qfusion, a heavy modification of the GPL Quake 2 engine. From the user interface, to the gameplay, to even the netcode the game feels more like an improvement on Quake 3 than anything, stretching far beyond the original Quake 2 engine.
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